This is was my entry for the contest hold by Álvaro Ribeiro on Mystic Creatures, that ended yesterday. It’s the greek myth of Argus the 100 eyed giant. I’ll keep improving it though for my portfolio and I’m planning to change a lot of things and refine many others.
I believe that this project deserves a post of it´s own now.
I made this rough last night and I´m modeling it now to test the Stencil Kit for Blender.
While working on the modelling, I´m making test render to see how everything is behaving. The stencil kit will be used on a old, worn out metallic version of it. Below are a few screen grabs.
This is a character I created based upon the chibbie style. I did a sketch on paper and sculpted in zbrush. Retopology, rig, pose, materials and render were done in blender. The goal was to make a character for use in animations.
Follow this link if you would like to see it bigger: https://goo.gl/FYqeT6
I lost two hard drives with 6 years of work and studies… 😐
Gotta run to start over, haha.
Feliz 2016 / Happy 2016!
Nunca pensei que a pele pudesse ser algo tão complexo e tão interessante. Próximo passo é detalhar os lábios, olhos e fazer cabelos.
I never thought that skin could be something so complex and so interesting. Next step is to detail the lips, eyes and make the hair.
Comecei o direcionamento da pele
Starting the direction of the skin
Ajustei a anatomia, criei assimetria e comecei a quebrar a superfície da pele…
Tweaked the anatomy, created asymmetry and started to break the skin surface…