3D Contest “Argus”

This is was my entry for the contest hold by Álvaro Ribeiro on Mystic Creatures, that ended yesterday. It’s the greek myth of Argus the 100 eyed giant. I’ll keep improving it though for my portfolio and I’m planning to change a lot of things and refine many others.

F.A.U.N

After the chibbie this is the character I´m producing for my 2017 portfolio. He is a Federal Agent for the United Nations (F.A.U.N) and my goal to make it for in-game use, a triple A char. I´m using a scan of my head that we did at PrintMe last november.

F.A.U.N - Blocking

F.A.U.N – Blocking

 F.A.U.N - Blocking

F.A.U.N – Blocking

Concept – Robot 01

I believe that this project deserves a post of it´s own now.

I made this rough last night and I´m modeling it now to test the Stencil Kit for Blender.


update 2

robotic helmet

3d model / blocking


update 1

While working on the modelling, I´m making test render to see how everything is behaving. The stencil kit will be used on a old, worn out metallic version of it. Below are a few screen grabs.

 

Project 1 – Chibbie

This is a character I created based upon the chibbie style. I did a sketch on paper and sculpted in zbrush. Retopology, rig, pose, materials and render were done in blender. The goal was to make a character for use in animations.

Follow this link if you would like to see it bigger: https://goo.gl/FYqeT6

final render

final render

detail 1

detail 1

crop2

detail 2

process 1

process 1

process_02

process 2